Powering the Shot: 1 Motor vs. 2 Motors
Is one motor enough? Why nearly every top team uses dual-motor flywheel systems for recovery time and torque.
Powering the Shot: 1 Motor vs. 2 Motors
You have a shooter. It spins. Should you use 1 motor or 2? Does adding a second motor make it shoot twice as far? (No). So why do it?
The Reason: Recovery Time
When a flywheel hits a game piece, it transfers energy. The flywheel slows down.
- 1 Motor System: The wheel drops from 2000 RPM to 1500 RPM. It takes 1.5 seconds to spin back up.
- 2 Motor System: The wheel drops from 2000 RPM to 1800 RPM. It takes 0.2 seconds to spin back up.
Result: A 2-motor shooter can fire 3 shots in 1 second. A 1-motor shooter needs to wait between shots.
The Reason: Torque Maintenance
Heavy game pieces (like the DECODE Artifacts) require torque to accelerate. A single motor might “stall” or struggle to push a heavy object through a tight compression hood. Two motors power through “dead spots” and jams.
Is it worth the weight?
Adding a second motor adds ~0.7 lbs. For a top-heavy shooter, this is bad. However, being able to rapid-fire your hand is usually worth the trade-off.
Verdict
If you have the motor slots: Use 2 Motors. If you only have 1 slot left: Use a Heavy Flywheel (brass or steel) to store inertia, compensating for the lack of motor power.
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