Turrets: The 360-Degree Advantage

Uncouple your driving from your shooting. Why a turret is the ultimate weapon for scoring under defense.

Turrets: The 360-Degree Advantage

Most robots shoot forward. To shoot, they must turn their entire chassis to face the goal. This makes them slow and easy to defend.

Enter The Turret

A Turret allows your shooter to rotate independently of your chassis.

  • Chassis: Facing the Loading Zone (to get game pieces).
  • Turret: Facing the Goal (to score).
  • Result: You can score while driving away.

The “Run and Gun”

With a Turret + Swerve Drive, you are unstoppable. You can drive in a circle around a defender while seeking the goal constantly. Logic: TurretAngle = GoalAngle - RobotHeading.

Construction Basics

  1. Lazy Susan Bearing: The core component. A large, thin ball bearing.
  2. Belt Drive: Never use gears directly on a turret (too much backlash). Use a belt to drive the rotation smoothy.
  3. Cable Management: This is the nightmare. How do you get wires to the spinning shooter?
    • Solution: A “Cable Snake” or “Igus Chain” that wraps around the center.

Conclusion

Building a turret is hard. Programming a turret is harder. But if you do it, you play a different game than everyone else.